Electronic portfolio (EPs) is a digital shell which may contain images, video, text and sound. Faculty are interested in the use of EPs to enhance student learning. EPs may be used to demonstrate process and product but also can serve as a means of evaluation and competency. This is a case study of how using technology to do EPs moves away from teacher-directed instructional methods to student-directed methods. This unique learning method better engages the student in the learning process.
- Sandra M. Weiss, Professor and Program Director of the Clinical Laboratory Science Program at Neumann College
On Demand
Friday, June 20, 2008, 10:50 AM MDT
48 Minutes 17 Seconds
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Imagine the power of getting under the thoughts and desires of students and prospective applicants. Today technology provides opportunities for schools to cultivate a deeper understanding of who students are, what they think and where they stand. This session will demonstrate how diving into data and harnessing web analytics will allow colleges and universities to create targeted programs for students and customized marketing for applicants that are delivered at the right time with the right message. Participants will learn how leveraging emerging technologies and exercising measurability can help universities break down the barriers and cut through the clutter to capture and engage the best types of students.
- Greg Morris, Associate Dean of Administration and Enrollment at Regent University and Skip Dampier
On Demand
Friday, June 20, 2008, 9:40 AM MDT
58 Minutes 51 Seconds
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By incorporating distance learning, teachers experience the technological freedom to teach the way they want to teach, enhancing both the participant and instructor experience. Real-time interactive communications sparks creative and responsive learning. With easy to use systems that bring high quality video reliability to every call, teachers can focus on the education and not on the technology. This session will discuss: • Overview of videoconferencing technology • How to develop a strategy to implement an enterprise wide videoconferencing system for enhanced learning • How to build a budget for strategy development and implementation across locations
On Demand
Friday, June 20, 2008, 8:30 AM MDT
52 Minutes 28 Seconds
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This session examines the creation and implementation of classroom technology standards for a multi-campus college with over 350 rooms installed. Hear about the process used to create a technology standards document including a cutting edge touch panel interface that fostered faculty confidence and increased usage. The system also includes a central monitoring system that reduces on-demand classroom support and training. Participants can see a sample touch panel interface unit and observe the monitoring system. A copy of the standards document is also available. Benefits to this model will be discussed.
On Demand
Thursday, June 19, 2008, 3:45 PM MDT
58 Minutes 5 Seconds
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This hands-on presentation will allow participants the opportunity to learn the components of the iLife '08 suite of applications and develop their own multimedia presentation which can be taken away from the session. The applications will include iTunes, GarageBand for music creation, GarageBand for podcasting, iPhoto, and iMovie. DVD authoring will be demonstrated in the session.
- Dr. Carl Owens
- Margie Delaney
On Demand
Thursday, June 19, 2008, 3:30 PM MDT
58 Minutes 44 Seconds
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An interactive and multimedia presentation detailing teaching techniques and strategies for educating today’s digital ready student. Focusing on how tech savvy students learn and the tools they use to do so. Will cover the use of technology in the classroom (from video and audio use; powerpoints and polling software; audio and video recording of lectures, events and conferences; to video/web conferencing, with an example of a working beta of Adobe Connect) and talk about workflows and procedures for media departments, including posting of materials in various forms and formats. Finally, examine the future of teaching with technology in the classroom and beyond (e-learning and/or distance education), and discuss strategies for multimedia storage.
On Demand
Thursday, June 19, 2008, 2:30 PM MDT
57 Minutes 56 Seconds
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The advent of automatic classroom-to-web recording technology has dramatically increased the ROI of multimedia classrooms across higher education. This presentation examines how with new technologies, including Mediasite by Sonic Foundry, the creation of rich media has never been more economical.
- Sean Brown, VP of Education, Sonic Foundry
On Demand
Thursday, June 19, 2008, 11:15 AM MDT
45 Minutes 32 Seconds
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Demonstrate the top Free Web 2.0 applications that are being used by faculty to enhance study learning. Session will demonstrate how these applications are currently being used in class to enhance the learning experience. Real life, for real live students.
On Demand
Thursday, June 19, 2008, 11:15 AM MDT
57 Minutes 5 Seconds
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Most lecture capture systems are too tech-heavy, too expensive, require too much training, and are too difficult to adopt across a campus. Until now. TechSmith’s newest beta software, Camtasia Relay, changes everything. Join Drexel University and see how they’re better connecting with students – anytime, anywhere.
On Demand
Thursday, June 19, 2008, 10:15 AM MDT
39 Minutes 56 Seconds
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From web streaming courses using Mediasite engineering the Jumbotron at athletic events, the Engineering Services Department at the University of Tennessee attributes its success to the creative use of technology and the blending of services. This session will highlight the University of Tennessee’s implementation of technology to deliver rich media, and show how its applications are driving innovation throughout the campus.
- Bob Hillhouse, Director of Engineering Services, University of Tennessee
On Demand
Thursday, June 19, 2008, 10:15 AM MDT
36 Minutes 19 Seconds
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This session will introduce the Digital Union and the Learning Collaboration Studio, both at Ohio State University, and consider trends in teaching, research, and learning. Participants will learn about the activities of the Digital Union, which include assisting faculty in employing multimedia, facilitating exploration of emerging technologies, and instructing all members of the university community in using these new technologies. Our experiences in the Digital Union fostered the establishment of the Learning Collaboration Studio, a radically flexible learning environment equipped with multiple collaborative. This session will review the philosophy guiding the creation of the space, the lessons learned as the space is first put to use, and give an overview of instructors’ and students’ evaluation of the studio and its effect on their interaction.
On Demand
Thursday, June 19, 2008, 10:00 AM MDT
49 Minutes 11 Seconds
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- Sean Brown, VP of Education, Sonic Foundry
- John Pollard, Technical Product Manager, Sonic Foundry
On Demand
Thursday, June 19, 2008, 9:00 AM MDT
5 Minutes 25 Seconds
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On Demand
Thursday, June 19, 2008, 8:30 AM MDT
54 Minutes 38 Seconds
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A web designer is responsible for creating a standards compliant, accessible and visually stimulating presence that services content providers and engages web site visitors. College and University web sites are are especially challenging to create as the web site must connect with multiple groups: prospective and current students, parents, alumni, benefactors, faculty and administration. This session, led by University Business' web designer, Stephanie Martinez, will demonstrate the fundamentals of user experience design including: use case scenarios, requirements documentation, wireframes, content development, graphic design, accessibility and usability testing.
On Demand
Wednesday, June 18, 2008, 3:45 PM MDT
57 Minutes 37 Seconds
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This session examines how Portland Community College incorporates such technologies as Mediasite Capture, Vital Stream Streaming, mass storage, and working with the network team to insure QoS for video on the network. A project intake system enables faculty and departments to request a media project online and have it evaluated and sent to the proper group that best fits their needs and assigns the appropriate technology to the project. A video strategies task force called The Stream Team has organized and identified the different types of video technologies the college will support and helps users with their needs.
On Demand
Wednesday, June 18, 2008, 3:45 PM MDT
37 Minutes 20 Seconds
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When we focus on Second Life, one of the fastest changing virtual environments in existence, it becomes increasingly difficult to establish a firm grasp on its present, never mind its future. But as educators, it is imperative that we be ready for the next shift and that we are prepared to accommodate the repercussions of dramatic changes in the virtual space where we teach. This session looks at a system that will allow us to anticipate the ramifications of certain changes so that we may avoid being blindsided by them or begin to advocate for changes that will benefit our endeavors.
- Sarah “Intellagirl” Robbins
On Demand
Wednesday, June 18, 2008, 2:30 PM MDT
1 Hour 2 Minutes 31 Seconds
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UC Berkeley has developed an enterprise content management system to schedule, capture, process, and distribute multi-media of course lectures and campus events, integrating Sakai with Apple's Podcast Producer and distribution channels such as iTunes U and YouTube. This presentation will demonstrate UC Berkeley’s scalable and sustainable approach to course-casting.
On Demand
Wednesday, June 18, 2008, 2:30 PM MDT
51 Minutes 38 Seconds
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Participants will explore the Edusim 3D virtual world platform and discover how students and teachers can leverage their SMART board to empower collaborative learning, deepen learning, and nurture creative across all subjects and disciplines.
On Demand
Wednesday, June 18, 2008, 11:30 AM MDT
42 Minutes 16 Seconds
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Research shows that the typical instructor speaks 120 words per minute while the typical student writes only 20 words per minute, making it tricky for a student to absorb all his/her course material during class – let alone capture it all in his/her notes. Come learn how the University of Alabama (UA) is able to deliver a learning experience that optimizes complex concepts in any subject – whether geography, math, or healthcare – by integrating class capture technology from Tegrity. In this session, get an overview of Tegrity Campus 2.0 – the leading class capture technology that offers anytime, anywhere access to course content – helping to increase student retention, satisfaction and performance by not having to rely so much on notes, textbooks and memories – but rather having their professor right at their fingertips for a re-explanation of any given concept, and allowing them to review anything that didn't quite make sense in class until it sinks in. Also learn how with Tegrity’s “search anything” technology, students are able to navigate through courses and lectures, and drill down into lectures to find any word or phrase that was discussed during class – completely eliminating the need to review entire class recordings, desperately digging through to get to the points they need to review.
- David M. Brommer, University of Alabama and Larry Blackwell, Tegrity
On Demand
Wednesday, June 18, 2008, 11:15 AM MDT
1 Hour 1 Minute 40 Seconds
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How can universities use the web to increase enrollment during an era of shrinking applicants? How can departments use the web to increase the caliber of students who apply to their department? This presentation will show how Carnegie Mellon University's Heinz School used search marketing to reverse the downward trends in graduate student applications and increase conversion rates. Attendees of this presentation will walk away with a clear understanding of search marketing keywords, the important role they play in driving visitors to a web site, and tools to discover keywords to use for their own sites. Today’s prospective students live online. This session will teach you how search marketing can help you make sure your Web site doesn’t get lost in cyber space.
On Demand
Wednesday, June 18, 2008, 10:15 AM MDT
49 Minutes 27 Seconds
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