
Details
Talks: Thinking Through Game Design
Presenter(s):Dan Norton
Date:7/11/2008
Time:11:00 AM CST
Length:1 Hour 22 Minutes 33 Seconds
Description:In this presentation, I’ll be presenting a practical model for games and simulations that allows for critical evaluation and separation of interactive media, using two separate metrics of rewards and identity (“Roles and Goals”).
Roles represent the com...